Current goals before next file release!


So, I have been hesitant to update the files because I haven't made much substantive progress. Just implemented a skill and some UI. I also haven't worked on any balancing yet for  the skill, it doesn't have a cooldown and it is instant kill. I also realized that attacked don't have a range currently. So, with all that I thought I'd mention what I am wanted to do before releasing another version of my little game.

-Consumables (fruit bushes giving you healing fruit)

-Chests(with so.e random loot) 

-Fix attack range

-Give skill a cd function/balance damage


I'd I can get that done before the end of the week I may try and do a couple other things.


-Fix enemies move animation

-Add skill animation/interact

-Create a little secret zone for kicks and giggles


These are my current goals, I know the current files don't have much to them. Though there is a testing ability that I think I left in the files by accident that I coded for testing. So, if someone finds that I'd be impressed.

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