Inconnu
Devlog
- May 13, 2025 by Regnarok#debug, #spaghetti code, #refactor, #rewrite, #UIOne week ago I posted a hopeful update. Well, one week later here we are... So, in the interim I realized I ought to refactor/rewrite my core systems, (generating my custom tilemap, and player/enemy m... Continue reading
- May 03, 2025 by Regnarok#Consumables, #Chests, #Fruit Bushes, #Inventory, #Bugs, #Equipment, #SecretsWell, I added fruit bushes. For the moment they are just barriers to break up the flat map, however they are part of wanting to implement consumables/interactable objects. My version has a bug I want... Continue reading